/*  Copyright 2019 devMiyax(smiyaxdev@gmail.com)

    This file is part of YabaSanshiro.

    YabaSanshiro is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    YabaSanshiro is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with YabaSanshiro; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA
*/
package org.uoyabause.android.cache

/**
 * Represents a snapshot of a game directory's state.
 * Used for detecting changes in the directory structure.
 *
 * @property directoryPath Directory path (URI or file path)
 * @property fileCount Number of game files in the directory
 * @property fileListHash MD5 hash of sorted file list (name|size|lastModified)
 * @property capturedAt Timestamp when this snapshot was captured (Unix timestamp in ms)
 */
data class DirectorySnapshot(
    val directoryPath: String,
    val fileCount: Int,
    val fileListHash: String,
    val capturedAt: Long,
)
